BIS fnc EXP camp initClasses: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *R([a-z ])" to "$1 - r$2") |
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{{ | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.62 | |version1= 1.62 | ||
|gr1 = Campaign | |gr1= Campaign | ||
|descr= Initializes the classes players can choose from before spawning. | |descr= Initializes the classes players can choose from before spawning. | ||
Line 17: | Line 10: | ||
|serverExec= server | |serverExec= server | ||
|s1= [mode] call [[BIS_fnc_EXP_camp_initClasses]] | |||
|p1= mode: [[String]] - (Optional, default "DAY") | |p1= mode: [[String]] - (Optional, default "DAY") can be either "DAY" (unsilenced, no NVGs, default) or "NIGHT" (silenced, NVGs) | ||
|r1= [[Boolean]] - | |r1= [[Boolean]] - returns [[true]] if successful, [[false]] if not | ||
|x1= < | |x1= <sqf>["NIGHT"] call BIS_fnc_EXP_camp_initClasses;</sqf> | ||
|seealso= [[BIS_fnc_EXP_camp_initCharacter]] | |seealso= [[BIS_fnc_EXP_camp_initCharacter]] | ||
}} | }} | ||
Latest revision as of 15:47, 8 November 2023
Description
- Description:
- Initializes the classes players can choose from before spawning.
- Execution:
- call
- Groups:
- Campaign
Syntax
- Syntax:
- [mode] call BIS_fnc_EXP_camp_initClasses
- Parameters:
- mode: String - (Optional, default "DAY") can be either "DAY" (unsilenced, no NVGs, default) or "NIGHT" (silenced, NVGs)
- Return Value:
- Boolean - returns true if successful, false if not
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_EXP_camp_initCharacter
Notes
-
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