get3DENIconsVisible: Difference between revisions

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{{Command
{{RV|type=command


|arma3
|game1= arma3
 
|version1= 1.56
|1.56


|gr1= Eden Editor
|gr1= Eden Editor


| Get visibility state of [[Eden Editor]] icons.
|descr= Gets visibility state of [[:Category:Eden Editor|Eden Editor]] icons.


| '''get3DENIconsVisible'''
|s1= [[get3DENIconsVisible]]  
| [[Array]] in format [showMap, showScene]
* showScene: [[Boolean]] - visibility in the scene
* showMap : [[Boolean]] - visibility in the map


|r1= [[Array]] in format [showMap, showScene]
* showScene: [[Boolean]] - Visibility in the scene
* showMap : [[Boolean]] - Visibility in the map


|x1= <code>[[if]] ([[get3DENIconsVisible]] [[select]] 0) [[then]] {[[hint]] "Icons are visible in the map.";};</code>
|x1= <sqf>if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};</sqf>


|  
|seealso= [[set3DENIconsVisible]] [[set3DENLinesVisible]] [[get3DENLinesVisible]]
[[set3DENIconsVisible]]
[[set3DENLinesVisible]]
[[get3DENLinesVisible]]
 
|
}}
}}
<dl class='command_description'>
<!-- Note Section BEGIN -->
<!-- Note Section END -->
</dl>
<!-- DISCONTINUE Notes -->
{{GameCategory|arma3|New Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 04:17, 28 September 2023

Hover & click on the images for description

Description

Description:
Gets visibility state of Eden Editor icons.
Groups:
Eden Editor

Syntax

Syntax:
get3DENIconsVisible
Return Value:
Array in format [showMap, showScene]
  • showScene: Boolean - Visibility in the scene
  • showMap : Boolean - Visibility in the map

Examples

Example 1:
if (get3DENIconsVisible select 0) then {hint "Icons are visible in the map.";};

Additional Information

See also:
set3DENIconsVisible set3DENLinesVisible get3DENLinesVisible

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note