boundingCenter: Difference between revisions

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{{Command
{{RV|type=command


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|gr1= Object Manipulation
|gr1= Object Manipulation


| Returns the position of original (loaded) center of object in model coordinates.
|descr= Returns the position of the original (loaded) center of an object in model coordinates. Despite its name, it has nothing to do with [[boundingBox]] or [[boundingBoxReal]], it returns offset where {{hl|[0, 0, 0]}} was [[Object Builder]] / [[Oxygen 2]] when model was created.


| '''boundingCenter''' object
|s1= [[boundingCenter]] object


|p1= object: [[Object]]
|p1= object: [[Object]]


|p2=
|r1= [[Array]] format [[Position#PositionRelative|PositionRelative]]


|p3=
|x1= <sqf>_center = boundingCenter TruckOne;</sqf>


| [[Array]] - [[PositionRelative]]
|seealso= [[boundingBox]] [[sizeOf]] [[boundingBoxReal]] [[getPosWorld]] [[setPosWorld]] [[aimPos]]
}}


|x1= <code>_center <nowiki>=</nowiki> '''boundingCenter''' TruckOne</code>
{{Note
 
|user= Sa-Matra
| [[boundingBox]], [[sizeOf]], [[boundingBoxReal]]
|timestamp= 20230420063326
|text= Some objects have [[boundingCenter]] in really weird positions. In general this command is borderline useless.<br>


[[File:arma3_static-machinegun-bounding-center.png|200px]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 20:58, 4 July 2024

Hover & click on the images for description

Description

Description:
Returns the position of the original (loaded) center of an object in model coordinates. Despite its name, it has nothing to do with boundingBox or boundingBoxReal, it returns offset where [0, 0, 0] was Object Builder / Oxygen 2 when model was created.
Groups:
Object Manipulation

Syntax

Syntax:
boundingCenter object
Parameters:
object: Object
Return Value:
Array format PositionRelative

Examples

Example 1:
_center = boundingCenter TruckOne;

Additional Information

See also:
boundingBox sizeOf boundingBoxReal getPosWorld setPosWorld aimPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Sa-Matra - c
Posted on Apr 20, 2023 - 06:33 (UTC)
Some objects have boundingCenter in really weird positions. In general this command is borderline useless.
arma3 static-machinegun-bounding-center.png