BIS fnc camera setHUDEnabled: Difference between revisions
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{{ | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.00 | |version1= 1.00 | ||
|gr1 = Camera | |gr1= Camera | ||
|descr= Enables or disables camera HUD. | |descr= Enables or disables camera HUD. | ||
Line 11: | Line 10: | ||
|s1= [camera, state] call [[BIS_fnc_camera_setHUDEnabled]] | |s1= [camera, state] call [[BIS_fnc_camera_setHUDEnabled]] | ||
|p1= camera: [[Object]] - | |p1= camera: [[Object]] - the camera | ||
|p2= state: [[Boolean]] - (Optional, default [[false]]) [[true]] to enable HUD, [[false]] to disable | |p2= state: [[Boolean]] - (Optional, default [[false]]) [[true]] to enable HUD, [[false]] to disable | ||
Line 17: | Line 16: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>[BIS_camera,true] call BIS_fnc_camera_setHUDEnabled;</sqf> | ||
|seealso= [[BIS_fnc_camera_getHUDEnabled]] | |seealso= [[BIS_fnc_camera_getHUDEnabled]] | ||
}} | }} | ||
Latest revision as of 15:50, 8 November 2023
Description
Syntax
- Syntax:
- [camera, state] call BIS_fnc_camera_setHUDEnabled
- Parameters:
- camera: Object - the camera
- state: Boolean - (Optional, default false) true to enable HUD, false to disable
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- BIS_fnc_camera_getHUDEnabled
Notes
-
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