cameraInterest: Difference between revisions
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{{ | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2 | ||
|version2= 1.00 | |||
| | |game3= arma2oa | ||
|version3= 1.50 | |||
| | |game4= tkoh | ||
|version4= 1.00 | |||
| [[ | |game5= arma3 | ||
|version5= 0.50 | |||
|gr1= Camera Control | |||
|descr= Return camera interest for given entity, as set by [[setCameraInterest]], or as autodetected. | |||
|s1= [[cameraInterest]] entity | |||
|p1= entity: [[Object]] | |p1= entity: [[Object]] | ||
| [[Number]] | |r1= [[Number]] | ||
|x1= < | |x1= <sqf>camInterest = cameraInterest myUnit;</sqf> | ||
</ | |||
| [[setCameraInterest]] | |seealso= [[setCameraInterest]] | ||
}} | }} | ||
Latest revision as of 11:04, 13 May 2022
Description
- Description:
- Return camera interest for given entity, as set by setCameraInterest, or as autodetected.
- Groups:
- Camera Control
Syntax
- Syntax:
- cameraInterest entity
- Parameters:
- entity: Object
- Return Value:
- Number
Examples
- Example 1:
Additional Information
- See also:
- setCameraInterest
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Camera Control