BIS fnc WLSyncTime: Difference between revisions
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{{ | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.86 | |||
| | |gr1= Warlords | ||
| | |descr= <pre>/* | ||
WARLORDS-SPECIFIC FUNCTION | WARLORDS-SPECIFIC FUNCTION | ||
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Description: Introduces a synchronized time value for server and clients. | Description: Introduces a synchronized time value for server and clients. | ||
OBSOLETE NOW AFTER SERVERTIME FIX | OBSOLETE NOW AFTER SERVERTIME FIX | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
|[] call [[BIS_fnc_WLSyncTime]] | |s1= [] call [[BIS_fnc_WLSyncTime]] | ||
|p1= | |p1= | ||
| | |r1= | ||
|x1= | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 02:15, 13 June 2021
Description
- Description:
/* WARLORDS-SPECIFIC FUNCTION Author: Josef Zemánek Description: Introduces a synchronized time value for server and clients. OBSOLETE NOW AFTER SERVERTIME FIX */
- Execution:
- call
- Groups:
- Warlords
Syntax
- Syntax:
- [] call BIS_fnc_WLSyncTime
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note