BIS fnc camera setCinemaBordersEnabled: Difference between revisions

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{{Function
{{RV|type=function


|game1= arma3
|game1= arma3
|version1= 1.00
|version1= 1.00


|gr1 = Camera
|gr1= Camera


|descr= Sets cinema borders.
|descr= Sets cinema borders.
Line 11: Line 10:
|s1= [camera, enabled] call [[BIS_fnc_camera_setCinemaBordersEnabled]]
|s1= [camera, enabled] call [[BIS_fnc_camera_setCinemaBordersEnabled]]


|p1= camera: [[Object]] - The camera
|p1= camera: [[Object]] - the camera


|p2= enabled: [[Boolean]] - (Optional, default [[false]]) [[true]] to show cinema borders, [[false]] to hide them.
|p2= enabled: [[Boolean]] - (Optional, default [[false]]) [[true]] to show cinema borders, [[false]] to hide them.
Line 17: Line 16:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[BIS_camera,[[true]]] [[call]] [[BIS_fnc_camera_setCinemaBordersEnabled]];</code>
|x1= <sqf>[BIS_camera,true] call BIS_fnc_camera_setCinemaBordersEnabled;</sqf>
 
|exec= call


|seealso= [[BIS_fnc_camera_getCinemaBordersEnabled]]
|seealso= [[BIS_fnc_camera_getCinemaBordersEnabled]]
}}
}}
[[Category:Functions|{{uc:camera_setCinemaBordersEnabled}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:camera_setCinemaBordersEnabled}}]]

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Sets cinema borders.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera, enabled] call BIS_fnc_camera_setCinemaBordersEnabled
Parameters:
camera: Object - the camera
enabled: Boolean - (Optional, default false) true to show cinema borders, false to hide them.
Return Value:
Nothing

Examples

Example 1:
[BIS_camera,true] call BIS_fnc_camera_setCinemaBordersEnabled;

Additional Information

See also:
BIS_fnc_camera_getCinemaBordersEnabled

Notes

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