eyePos: Difference between revisions
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{{ | {{RV|type=command | ||
|game1= arma2oa | |||
|version1= 1.62 | |||
|game2= tkoh | |||
|version2= 1.00 | |||
|game3= arma3 | |||
|version3= 0.50 | |||
|arg= global | |arg= global | ||
|gr1= Positions | |gr1= Positions | ||
| Returns the object's eyes / main turret position. | |descr= Returns the object's eyes / main turret position. | ||
| | |s1= [[eyePos]] object | ||
|p1= object: [[Object]] | |p1= object: [[Object]] | ||
| [[Array]] | |r1= [[Array]] format [[Position#PositionASL|PositionASL]] | ||
| | |||
| [[eyeDirection]] | |x1= <sqf>_eyesPos = eyePos player;</sqf> | ||
|seealso= [[eyeDirection]] [[getPosASL]] [[setPosASL]] [[setPosASL2]] [[getCameraViewDirection]] [[positionCameraToWorld]] | |||
}} | }} | ||
Latest revision as of 10:46, 28 September 2023
Description
- Description:
- Returns the object's eyes / main turret position.
- Groups:
- Positions
Syntax
- Syntax:
- eyePos object
- Parameters:
- object: Object
- Return Value:
- Array format PositionASL
Examples
- Example 1:
Additional Information
Notes
-
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