BIS fnc setMissionStatusSlot: Difference between revisions

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{{Function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.32


| 1.32
|gr1= Missions


|gr1 = Missions
|descr= Set  a slot for mission status with sectors, respawn tickets, etc.


| Set  a slot for mission status with sectors, respawn tickets, etc.
|s1= [id, text, texture, color, fade, position, barHeight] call [[BIS_fnc_setMissionStatusSlot]]


| [id, text, texture, color, fade, position, barHeight] [[call]] [[BIS_fnc_setMissionStatusSlot]]
|p1= id: [[Number]]  - slot ID. Use -1 to assign it automatically
|p2= text: [[String]] - text
|p3= texture: [[String]] - icon path
|p4= color: [[Array]] - color in RGBA format
|p5= fade: [[Number]] - slot fade, 0 is fully visible, 0 hidden
|p6= position: [[Array]] in Position format - position top which camera moves after clicking on the slot
|p7= barHeight: [[Number]] - slot progress bar height in range <0;1>


|p1= id: [[Number]] - slot ID. Use -1 to assign it automatically
|r1= [[Number]] - slot ID
|p2=  text: [[String]] - text
|p3=  texture: [[String]] - icon path
|p4=  color: [[Array]] - color in RGBA format
|p5=  fade: [[Number]] - slot fade, 0 is fully visible, 0 hidden
|p6=  position: [[Array]] in Position format - position top which camera moves after clicking on the slot
|p7=  barHeight: [[Number]] - slot progress bar height in range <0;1>


| [[Number]] - Slot ID
|x1=


|x1= <code></code>
|seealso= [[BIS_fnc_showMissionStatus]]
 
| [[BIS_fnc_showMissionStatus]]
}}
}}
[[Category:Functions|{{uc:setMissionStatusSlot}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:setMissionStatusSlot}}]]

Latest revision as of 15:49, 8 November 2023

Hover & click on the images for description

Description

Description:
Set a slot for mission status with sectors, respawn tickets, etc.
Execution:
call
Groups:
Missions

Syntax

Syntax:
[id, text, texture, color, fade, position, barHeight] call BIS_fnc_setMissionStatusSlot
Parameters:
id: Number - slot ID. Use -1 to assign it automatically
text: String - text
texture: String - icon path
color: Array - color in RGBA format
fade: Number - slot fade, 0 is fully visible, 0 hidden
position: Array in Position format - position top which camera moves after clicking on the slot
barHeight: Number - slot progress bar height in range <0;1>
Return Value:
Number - slot ID

Examples

Examples:
Example needed

Additional Information

See also:
BIS_fnc_showMissionStatus

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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