BIS fnc roundNum: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
|arma2 | |game1= arma2 | ||
|version1= 1.00 | |||
|1. | |game2= arma2oa | ||
|version2= 1.50 | |||
| | |game3= tkoh | ||
|version3= 1.00 | |||
| | |game4= arma3 | ||
|version4= 0.50 | |||
| | |gr1= Math | ||
| | |descr=Round a number to the provided factor. | ||
|p2= factor: [[Number]] - | |s1= [number, factor, secondary factor] call [[BIS_fnc_roundNum]] | ||
|p1= number: [[Number]] - number that should be rounded. | |||
|p2= factor: [[Number]] - factor | |||
|p3= secondary factor: [[Number]] - (optional) Secondary factor, used when number / primary factor is smaller than 10 (scalar). | |p3= secondary factor: [[Number]] - (optional) Secondary factor, used when number / primary factor is smaller than 10 (scalar). | ||
|[[Number]] - | |r1= [[Number]] - rounded number | ||
|x1= < | |x1= <sqf>[10.254,2,3] call BIS_fnc_roundNum;//Returns 9</sqf> | ||
|x2= < | |x2= <sqf>[10.254,1,3] call BIS_fnc_roundNum;//Returns 10</sqf> | ||
|[[BIS_fnc_randomInt]] [[BIS_fnc_geometricMean]] [[BIS_fnc_arithmeticMean]] [[BIS_fnc_nearestNum]] [[BIS_fnc_sortNum]] | |seealso= [[BIS_fnc_randomInt]] [[BIS_fnc_geometricMean]] [[BIS_fnc_arithmeticMean]] [[BIS_fnc_nearestNum]] [[BIS_fnc_sortNum]] | ||
}} | }} | ||
Latest revision as of 15:47, 8 November 2023
Description
Syntax
- Syntax:
- [number, factor, secondary factor] call BIS_fnc_roundNum
- Parameters:
- number: Number - number that should be rounded.
- factor: Number - factor
- secondary factor: Number - (optional) Secondary factor, used when number / primary factor is smaller than 10 (scalar).
- Return Value:
- Number - rounded number
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- BIS_fnc_randomInt BIS_fnc_geometricMean BIS_fnc_arithmeticMean BIS_fnc_nearestNum BIS_fnc_sortNum
Notes
-
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