BIN fnc updateIDWMapDrawData: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.94 | |||
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|gr1= IDWMap | |gr1= IDWMap | ||
| <pre>/* | |descr= <pre>/* | ||
Killzone_Kid | Killzone_Kid | ||
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Example: | Example: | ||
call BIN_fnc_updateIDWMapDrawData | call BIN_fnc_updateIDWMapDrawData | ||
*/ | */</pre> | ||
{{placeholder}} | {{Wiki|placeholder}} | ||
{{Feature|arma3contact}} | {{Feature|arma3contact}} | ||
|s1= <!-- [] call [[BIN_fnc_updateIDWMapDrawData]] | |s1= <!-- [] call [[BIN_fnc_updateIDWMapDrawData]] --> | ||
| | |r1= | ||
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Latest revision as of 10:06, 14 June 2021
Description
- Description:
/* Killzone_Kid Description: Retrieves draw data for IDWMap and stores it in 'IDWMapDrawData' variable on map control for use in 'Draw' event handler. Should be called in scheduled environment to spread the load. Parameter(s): NONE Returns: BOOL - true on success if called from scheduled NOTHING - if called from unscheduled Example: call BIN_fnc_updateIDWMapDrawData */
- Execution:
- call
- Groups:
- IDWMap
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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