BIN fnc getIDWMapDrawPatternIndex: Difference between revisions

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{{RV|type=function
{{RV|type=function


|game1= arma3  
|game1= arma3
 
|version1= 1.94
|version1= 1.94


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Example:
Example:
call BIN_fnc_getIDWMapDrawPatternIndex
call BIN_fnc_getIDWMapDrawPatternIndex
*/
*/</pre>
 
{{placeholder}} {{Feature|arma3contact}}


|s1= <!-- [] call [[BIN_fnc_getIDWMapDrawPatternIndex]]; -->
{{Wiki|placeholder}} {{Feature|arma3contact}}


|p1=  
|s1= <!-- [] call [[BIN_fnc_getIDWMapDrawPatternIndex]] -->


|x1=
|p1=
}}


|r1=


|x1= <!-- <sqf>[] call BIN_fnc_getIDWMapDrawPatternIndex;</sqf> -->


[[Category:{{Name|arma3}}: Functions|{{uc:getIDWMapDrawPatternIndex}}]]
|seealso=
}}

Latest revision as of 13:06, 5 May 2022

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Gets stored draw pattern index

	Parameter(s):
		NONE

	Returns:
		NUMBER - draw pattern index (0..3)
		or
		-1 on error
		
	Example:
		call BIN_fnc_getIDWMapDrawPatternIndex
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
IDWMap

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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