BIN fnc preInitIDWMap: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.94 | |||
|1.94 | |||
|gr1= IDWMap | |gr1= IDWMap | ||
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// from preinit script | // from preinit script | ||
call BIN_fnc_preInitIDWMap | call BIN_fnc_preInitIDWMap | ||
*/ | */</pre> | ||
{{placeholder}} | {{Wiki|placeholder}} | ||
{{Feature|arma3contact}} | {{Feature|arma3contact}} | ||
|s1= <!-- [] call [[BIN_fnc_preInitIDWMap]] | |s1= <!-- [] call [[BIN_fnc_preInitIDWMap]] --> | ||
| | |r1= | ||
| | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 10:06, 14 June 2021
Description
- Description:
/* Killzone_Kid Description: Should be called from preInit, contains saving/loading functions as well as default initisalization Parameter(s): 0: STRING - preInit pass through Returns: NOTHING Example: // from preinit script call BIN_fnc_preInitIDWMap */
- Execution:
- call
- Groups:
- IDWMap
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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