BIN fnc saveTXScanState: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.94
|1.94


|gr1= TXScan
|gr1= TXScan
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Example:
Example:
call BIN_fnc_saveTXScanState
call BIN_fnc_saveTXScanState
*/
*/</pre>


{{placeholder}}
{{Wiki|placeholder}}
{{Feature|arma3contact}}
{{Feature|arma3contact}}


|s1= <!-- [] call [[BIN_fnc_saveTXScanState]]; -->
|s1= <!-- [] call [[BIN_fnc_saveTXScanState]] -->


|p1=
|r1=


|
|x1=


|x1=
|seealso=
}}
}}
[[Category:Functions|{{uc:saveTXScanState}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:saveTXScanState}}]]

Latest revision as of 10:07, 14 June 2021

Hover & click on the images for description

Description

Description:
/*
		Killzone_Kid

	Description:
		Saves TXScan data into global variables so that it can be serialised and then loaded from game save when needed

	Parameter(s):
		NONE

	Returns:
		BOOL - true on success
		
	Example:
		call BIN_fnc_saveTXScanState
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
TXScan

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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