BIS fnc boatRack01ActionAdd: Difference between revisions
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m (Text replacement - "|x1= <code></code>" to "|x1=") |
Lou Montana (talk | contribs) m (Text replacement - "bis_fnc_" to "BIS_fnc_") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.84 | |||
| | |gr1= Boat Recovery | ||
| | |descr= <pre>/* | ||
Author: Bravo Zero One development | Author: Bravo Zero One development | ||
- John_Spartan | - John_Spartan | ||
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Example: | Example: | ||
"[thisTrigger,thisList] call | "[thisTrigger,thisList] call BIS_fnc_boatRack01ActionAdd;" | ||
Required: | Required: | ||
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Result: Continuous action added for players vehicle. | Result: Continuous action added for players vehicle. | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
|[] call [[BIS_fnc_boatRack01ActionAdd]] | |s1= [] call [[BIS_fnc_boatRack01ActionAdd]] | ||
|p1= | |p1= | ||
| | |r1= | ||
|x1= | |x1= | ||
| | |seealso= | ||
}} | }} | ||
Latest revision as of 18:24, 20 June 2021
Description
- Description:
/* Author: Bravo Zero One development - John_Spartan Description: - This is sub function for 'boat recovery' functionality. Execution: - Call from trigger that is added to object (boat rack). Example: "[thisTrigger,thisList] call BIS_fnc_boatRack01ActionAdd;" Required: Object (boat rack) must have vehicle in vehicle behavior configured (https://community.bistudio.com/wiki/Arma_3_Vehicle_in_Vehicle_Transport). Object (boat rack) must have triggers set up with continuous actions. Parameter(s): _this select 0: mode (Scalar) 0: trigger object and other parameters from trigger's & players vehicle's names-pace's. Returns: nothing Result: Continuous action added for players vehicle. */
- Execution:
- call
- Groups:
- Boat Recovery
Syntax
- Syntax:
- [] call BIS_fnc_boatRack01ActionAdd
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note