BIS fnc camera setHUDEnabled: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 1.00
|version1= 1.00


|gr1 = Camera
|gr1= Camera


|descr= Enables or disables camera HUD.
|descr= Enables or disables camera HUD.
Line 11: Line 10:
|s1= [camera, state] call [[BIS_fnc_camera_setHUDEnabled]]
|s1= [camera, state] call [[BIS_fnc_camera_setHUDEnabled]]


|p1= camera: [[Object]] - The camera
|p1= camera: [[Object]] - the camera


|p2= state: [[Boolean]] - (Optional, default [[false]]) [[true]] to enable HUD, [[false]] to disable
|p2= state: [[Boolean]] - (Optional, default [[false]]) [[true]] to enable HUD, [[false]] to disable
Line 17: Line 16:
|r1= [[Nothing]]
|r1= [[Nothing]]


|x1= <code>[BIS_camera,[[true]]] [[call]] [[BIS_fnc_camera_setHUDEnabled]];</code>
|x1= <sqf>[BIS_camera,true] call BIS_fnc_camera_setHUDEnabled;</sqf>
 
|exec= call


|seealso= [[BIS_fnc_camera_getHUDEnabled]]
|seealso= [[BIS_fnc_camera_getHUDEnabled]]
}}
}}
[[Category:{{Name|arma3}}: Functions|{{uc:camera_setHUDEnabled}}]]

Latest revision as of 15:50, 8 November 2023

Hover & click on the images for description

Description

Description:
Enables or disables camera HUD.
Execution:
call
Groups:
Camera

Syntax

Syntax:
[camera, state] call BIS_fnc_camera_setHUDEnabled
Parameters:
camera: Object - the camera
state: Boolean - (Optional, default false) true to enable HUD, false to disable
Return Value:
Nothing

Examples

Example 1:
[BIS_camera,true] call BIS_fnc_camera_setHUDEnabled;

Additional Information

See also:
BIS_fnc_camera_getHUDEnabled

Notes

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