BIS fnc moduleRank: Difference between revisions
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m (Text replacement - "\[\[[cC]ategory:[fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "") |
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|game1= arma3 | |game1= arma3 | ||
|version1= 1.00 | |version1= 1.00 | ||
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|s1= [logic, units, activated] call [[BIS_fnc_moduleRank]] | |s1= [logic, units, activated] call [[BIS_fnc_moduleRank]] | ||
|p1= logic: [[Object]] - | |p1= logic: [[Object]] - logic | ||
|p2= units: [[Array]] - | |p2= units: [[Array]] - units to set rank to | ||
|p3= activated: [[Boolean]] - (Optional, default [[true]]) | |p3= activated: [[Boolean]] - (Optional, default [[true]]) if [[false]] nothing will happen | ||
|r1= [[Boolean]] - | |r1= [[Boolean]] - always [[true]] | ||
|x1= < | |x1= <sqf>[rankLogic, [player]] call BIS_fnc_moduleRank;</sqf> | ||
|seealso= [[Modules]] | |seealso= [[Modules]] | ||
}} | }} | ||
Latest revision as of 12:40, 8 November 2023
Description
Syntax
- Syntax:
- [logic, units, activated] call BIS_fnc_moduleRank
- Parameters:
- logic: Object - logic
- units: Array - units to set rank to
- activated: Boolean - (Optional, default true) if false nothing will happen
- Return Value:
- Boolean - always true
Examples
- Example 1:
Additional Information
- See also:
- Modules
Notes
-
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