BIS fnc removeDestroyedCuratorEditableObjects: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.16 | |||
| | |gr1= Curator | ||
| | |descr= Make destroyed curator objects non-editable. | ||
| | |s1= [object, parentClasses] call [[BIS_fnc_removeDestroyedCuratorEditableObjects]] | ||
| | |p1= object: [[Object]] - curator module or objects to be removed after death | ||
| | |p2= parentClasses: [[Array]] of [[String]]s - parent classes of objects to be removed (e.g., "Man") | ||
| | |r1= [[Boolean]] | ||
| [[ | |x1= <sqf>[curatorModule, ["Man"]] call BIS_fnc_removeDestroyedCuratorEditableObjects;</sqf> | ||
| | |seealso= [[Arma 3: Curator]] | ||
}} | }} | ||
Latest revision as of 15:45, 8 November 2023
Description
Syntax
- Syntax:
- [object, parentClasses] call BIS_fnc_removeDestroyedCuratorEditableObjects
- Parameters:
- object: Object - curator module or objects to be removed after death
- parentClasses: Array of Strings - parent classes of objects to be removed (e.g., "Man")
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- Arma 3: Curator
Notes
-
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