BIS fnc triggerToMarker: Difference between revisions

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{{RV|type=function
{{RV|type=function
| arma3|1.00|gr1 = Map and Markers|eff= local |MP Effect=


| Makes an existing or new trigger cover a marker area.| [trigger, markerName] call [[BIS_fnc_triggerToMarker]]|p1= trigger: [[Object]] - trigger that will be used to cover the marker. [[objNull]] to create a new trigger|p2= markerName: [[String]]| [[Object]] - the (created) trigger. [[objNull]] if marker is not rectangular or elliptical.|x1= <code>_createdTrigger = [<nowiki/>[[objNull]], myAreaTrigger] [[call]] [[BIS_fnc_triggerToMarker]];</code>| [[BIS_fnc_markerToTrigger]]
|game1= arma3
}}
|version1= 1.00
 
|gr1= Map and Markers
 
|eff= local
 
|descr= Makes an existing or new trigger cover a marker area.
 
|s1= [trigger, markerName] call [[BIS_fnc_triggerToMarker]]


|p1= trigger: [[Object]] - trigger that will be used to cover the marker. [[objNull]] to create a new trigger


|p2= markerName: [[String]]


|r1= [[Object]] - the (created) trigger. [[objNull]] if marker is not rectangular or elliptical.


|x1= <sqf>private _createdTrigger = [objNull, myAreaTrigger] call BIS_fnc_triggerToMarker;</sqf>


[[Category:{{Name|arma3}}: Functions|{{uc:triggerToMarker}}]]
|seealso= [[BIS_fnc_markerToTrigger]]
}}

Latest revision as of 17:00, 13 July 2022

Hover & click on the images for description

Description

Description:
Makes an existing or new trigger cover a marker area.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[trigger, markerName] call BIS_fnc_triggerToMarker
Parameters:
trigger: Object - trigger that will be used to cover the marker. objNull to create a new trigger
markerName: String
Return Value:
Object - the (created) trigger. objNull if marker is not rectangular or elliptical.

Examples

Example 1:
private _createdTrigger = [objNull, myAreaTrigger] call BIS_fnc_triggerToMarker;

Additional Information

See also:
BIS_fnc_markerToTrigger

Notes

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