BIS fnc vectorAdd: Difference between revisions

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{{RV|type=function
{{RV|type=function
| arma2|1.00|gr1= Vectors| Returns the sum of two vectors. {{Feature|arma3|Use [[vectorAdd]] instead.}}| [vector1, vector2] call [[BIS_fnc_vectorAdd]]|p1= vector1: [[Array]] of [[Number|Numbers]]|p2= vector2: [[Array]] of [[Number|Numbers]]| [[Array]] of [[Number|Numbers]] - result vector|x1= <code><nowiki>[</nowiki>[1,1,1], [2,5,3]] [[call]] [[BIS_fnc_vectorAdd]]; {{codecomment|// returns [3,6,4]}}</code>| [[vectorAdd]]
|game1= arma2
}}
|version1= 1.00
 
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50
 
|gr1= Vectors
 
|descr= Returns the sum of two vectors.
{{Feature|arma3|If the vector is either 2D or 3D use [[vectorAdd]] instead.}}
 
|s1= [vector1, vector2] call [[BIS_fnc_vectorAdd]]
 
|p1= vector1: [[Array]] of [[Number]]s
 
|p2= vector2: [[Array]] of [[Number]]s


|r1= [[Array]] of [[Number]]s - resulting vector


|x1= <sqf>[[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] call BIS_fnc_vectorAdd; // returns [3,6,4,2,2]</sqf>


[[Category:{{Name|arma2}}: Functions|{{uc:vectorAdd}}]]
|seealso= [[vectorAdd]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:vectorAdd}}]]
}}
[[Category:{{Name|tkoh}}: Functions|{{uc:vectorAdd}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:vectorAdd}}]]

Latest revision as of 15:47, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the sum of two vectors.
Arma 3
If the vector is either 2D or 3D use vectorAdd instead.
Execution:
call
Groups:
Vectors

Syntax

Syntax:
[vector1, vector2] call BIS_fnc_vectorAdd
Parameters:
vector1: Array of Numbers
vector2: Array of Numbers
Return Value:
Array of Numbers - resulting vector

Examples

Example 1:
[[1, 1, 1, 1, 1], [2, 5, 3, 1, 1]] call BIS_fnc_vectorAdd; // returns [3,6,4,2,2]

Additional Information

See also:
vectorAdd

Notes

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