ctrlShow: Difference between revisions

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(added extra helpful informative feature to be 100% clear about the behaviour of ctrlShow.)
 
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{{RV|type=command


<h2 style="color:#000066"> '''ctrlShow [''idc'', ''show'']'''</h2>
|game1= ofp
|version1= 1.75


|game2= ofpe
|version2= 1.00


'''Operand types:'''
|game3= arma1
|version3= 1.00


'''[idc, show]:''' [[Array]]
|game4= arma2
|version4= 1.00


'''Type of returned value:'''
|game5= arma2oa
|version5= 1.50


[[Nothing]]
|game6= tkoh
|version6= 1.00


'''Description:'''
|game7= arma3
|version7= 0.50


'''Show / hide''' control with id '''idc''' of topmost user [[dialog]].
|arg= local


|eff= local


'''Example:'''
|gr1= GUI Control


'''ctrlShow''' [100, [[true]]]
|descr= Shows or hides a control, or group of controls together with all the controls inside that group of controls.<br>
Read [[Arma: GUI Configuration]] for more information about user dialogs and controls.<br>
{{ Feature | Informative | <sqf inline>ctrlShow</sqf> '''will hide or show every single control inside a ControlsGroup, even if they are placed inside of a ControlsGroup, which itself is inside of a ControlsGroup and so on.'''<br>Keep that in mind when designing a Graphical User Interface. }}
 
|s1= [[ctrlShow]] [idc, show]
 
|p1= idc: [[Number]] - control IDC
 
|p2= show: [[Boolean]] - for showing, use [[true]]. for hiding, use [[false]].
 
|r1= [[Nothing]]
 
|s2= controlName [[ctrlShow]] show
 
|p21= controlName: [[Control]]
 
|p22= show: [[Boolean]]
 
|r2= [[Nothing]]
 
|x1= <sqf>ctrlShow [100, false];</sqf>
 
|x2= <sqf>_control ctrlShow false;</sqf>
 
|seealso= [[ctrlVisible]] [[ctrlShown]] [[ctrlEnable]]
}}

Latest revision as of 13:49, 21 April 2024

Hover & click on the images for description

Description

Description:
Shows or hides a control, or group of controls together with all the controls inside that group of controls.
Read Arma: GUI Configuration for more information about user dialogs and controls.
ctrlShow will hide or show every single control inside a ControlsGroup, even if they are placed inside of a ControlsGroup, which itself is inside of a ControlsGroup and so on.
Keep that in mind when designing a Graphical User Interface.
Groups:
GUI Control

Syntax

Syntax:
ctrlShow [idc, show]
Parameters:
idc: Number - control IDC
show: Boolean - for showing, use true. for hiding, use false.
Return Value:
Nothing

Alternative Syntax

Syntax:
controlName ctrlShow show
Parameters:
controlName: Control
show: Boolean
Return Value:
Nothing

Examples

Example 1:
ctrlShow [100, false];
Example 2:
_control ctrlShow false;

Additional Information

See also:
ctrlVisible ctrlShown ctrlEnable

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note