BIS fnc getMarkers: Difference between revisions

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|game1= arma3
|game1= arma3
|version1= 1.78
|version1= 1.78


|gr1= Map and Markers
|gr1= Map and Markers


|descr= Gets markers by prefix.
|descr= Returns markers in format PREFIX_N where PREFIX_ is the provided argument and N is an integer between 1 and 128. If there are 128 markers but marker 123 is missing, then only the first 122 marker will be returned.
 
|[markerPrefix] call [[BIS_fnc_getMarkers]]|=Syntax


|p1= markerPrefix: [[String]] - Prefix of the markers
|s1= [markerPrefix] call [[BIS_fnc_getMarkers]]


|r1= [[Array]] - An array of markers
|p1= markerPrefix: [[String]] - prefix of the markers


|x1= <code>["BIS_"] [[call]] [[BIS_fnc_getMarkers]];{{cc|["BIS_marker_1","BIS_marker_lz",...]}}</code>
|r1= [[Array]] - an array of markers


|exec= call
|x1= <sqf>["BIS_marker_"] call BIS_fnc_getMarkers; // ["BIS_marker_1","BIS_marker_2",...]</sqf>


|seealso= [[BIS_fnc_cancelMarker]] [[BIS_fnc_blinkMarker]] [[BIS_fnc_rotateMarker]] [[BIS_fnc_resizeMarker]]
|seealso= [[BIS_fnc_cancelMarker]] [[BIS_fnc_blinkMarker]] [[BIS_fnc_rotateMarker]] [[BIS_fnc_resizeMarker]]
}}
}}

Latest revision as of 15:45, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns markers in format PREFIX_N where PREFIX_ is the provided argument and N is an integer between 1 and 128. If there are 128 markers but marker 123 is missing, then only the first 122 marker will be returned.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[markerPrefix] call BIS_fnc_getMarkers
Parameters:
markerPrefix: String - prefix of the markers
Return Value:
Array - an array of markers

Examples

Example 1:
["BIS_marker_"] call BIS_fnc_getMarkers; // ["BIS_marker_1","BIS_marker_2",...]

Additional Information

See also:
BIS_fnc_cancelMarker BIS_fnc_blinkMarker BIS_fnc_rotateMarker BIS_fnc_resizeMarker

Notes

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