BIS fnc feedbackInit: Difference between revisions

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m (Text replacement - "\[\[[cC]ategory:\{\{Name\|arma3\}\}: [fF]unctions\|\{\{uc:[a-z A-Z_]*\}\}\]\]" to "")
m (Text replacement - "Post process effects" to "Post Process Effects")
 
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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Feedback


|gr1 = Feedback
|descr= Init function for feedback system. Declaration of variables, eventhandlers, etc. for in-game effects. Engine use only.


| Init function for feedback system. Declaration of variables, eventhandlers, etc. for in-game effects. Engine use only.
|s1= call [[BIS_fnc_feedbackInit]]


| call [[BIS_fnc_feedbackInit]]
|r1= [[Nothing]]


| [[Nothing]]
|x1= <sqf>call BIS_fnc_feedbackInit;</sqf>


|x1= <code>[[call]] [[BIS_fnc_feedbackInit]];</code>
|seealso= [[Post Process Effects]]
 
| [[Post process effects]]
}}
}}

Latest revision as of 23:24, 12 July 2022

Hover & click on the images for description

Description

Description:
Init function for feedback system. Declaration of variables, eventhandlers, etc. for in-game effects. Engine use only.
Execution:
call
Groups:
Feedback

Syntax

Syntax:
call BIS_fnc_feedbackInit
Return Value:
Nothing

Examples

Example 1:
call BIS_fnc_feedbackInit;

Additional Information

See also:
Post Process Effects

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note