BIS fnc nearestHelipad: Difference between revisions

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{{RV|type=function
{{RV|type=function


| tkoh
|game1= tkoh
|version1= 1.00


|1.00
|game2= arma3
|version2= 0.50


|gr1 = Map and Markers
|gr1= Map and Markers


| Finds the nearest helipad of given type.
|descr= Finds the nearest helipad of given type.


| [position, radius, random, types] [[call]] [[BIS_fnc_nearestHelipad]]
|s1= [position, radius, random, types] call [[BIS_fnc_nearestHelipad]]


|p1= position: [[Position]] - (Optional, default [[position]] [[vehicle]] [[player]]) Center position
|p1= position: [[Array]] format [[Position]] - (Optional, default [[position]] [[vehicle]] [[player]]) center position


|p2= radius: [[Number]] - (Optional, default 999999) Radius of the area to search in meters
|p2= radius: [[Number]] - (Optional, default 999999) radius of the area to search in meters


|p3= random: [[Boolean]] - (Optional, default [[false]]) If [[true]] a random helipad will be selected if multiple are found
|p3= random: [[Boolean]] - (Optional, default [[false]]) if [[true]] a random helipad will be selected if multiple are found


|p4= types: [[Array]] - (Optional, default ["Heliport"]) Location types to be searched for. See [[nearestLocations]] for more information {{Feature|arma3|Default value won't work in {{arma3}}. Only types listed in CfgLocationTypes are supported}}
|p4= types: [[Array]] - (Optional, default ["Heliport"]) location types to be searched for. See [[nearestLocations]] for more information {{Feature|arma3|Default value won't work in {{arma3}}. Only types listed in CfgLocationTypes are supported}}


|[[Array]] in format:
|r1= [[Array]] in format:
* 0: [[Position]] - Position of the selected location
* 0: [[Position]] - Position of the selected location
* 1: [[Object]] - Helipad  
* 1: [[Object]] - Helipad  
* 2: [[Position]] - Position of the helipad
* 2: [[Position]] - Position of the helipad


|x1= <code></code>
|x1=
 
|seealso= [[nearestObjects]]
}}
}}
[[Category:{{Name|tkoh}}: Functions|{{uc:nearestHelipad}}]]

Latest revision as of 12:32, 8 November 2023

Hover & click on the images for description

Description

Description:
Finds the nearest helipad of given type.
Execution:
call
Groups:
Map and Markers

Syntax

Syntax:
[position, radius, random, types] call BIS_fnc_nearestHelipad
Parameters:
position: Array format Position - (Optional, default position vehicle player) center position
radius: Number - (Optional, default 999999) radius of the area to search in meters
random: Boolean - (Optional, default false) if true a random helipad will be selected if multiple are found
types: Array - (Optional, default ["Heliport"]) location types to be searched for. See nearestLocations for more information
Arma 3
Default value won't work in Arma 3. Only types listed in CfgLocationTypes are supported
Return Value:
Array in format:

Examples

Examples:
Example needed

Additional Information

See also:
nearestObjects

Notes

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