BIS fnc initWorldScene: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|[] call [[BIS_" to "|s1= [] call [[BIS_")
m (Text replacement - " |p1= |r1= |x1= }}" to " |p1= |r1= |x1= |seealso= }}")
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
|version1= 1.00


|1.00
|gr1= Scenes


|gr1 = Scenes
|descr= <pre>/*
 
<!---|arg= local |Multiplayer Arguments=--->
 
<!---|eff= local |Multiplayer Effects=--->
 
| <pre>/*
Author: Karel Moricky
Author: Karel Moricky


Line 22: Line 17:
Returns:
Returns:
Nothing
Nothing
*/</pre>{{placeholder}}<!-- Remove this after fill-in -->
*/</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in -->


|s1= [] call [[BIS_fnc_initWorldScene]]
|s1= [] call [[BIS_fnc_initWorldScene]]


|p1= parameter: Datatype - (Optional, default defValue) description
|p1=  


|r1=
|r1=


|x1=
|x1=
|seealso=
}}
}}

Latest revision as of 02:14, 13 June 2021

Hover & click on the images for description

Description

Description:
/*
	Author: Karel Moricky

	Description:
		Initialize world scene

	Parameter(s):
		ARRAY of CODEs - random code will be selected and called. The code should contain scene init

	Returns:
		Nothing
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Scenes

Syntax

Syntax:
[] call BIS_fnc_initWorldScene
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note