BIS fnc priorityQueue GetLowestPriority: Difference between revisions
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m (Text replacement - " <!---|arg= local |Multiplayer Arguments=---> <!---|eff= local |Multiplayer Effects=---> " to " ") |
Lou Montana (talk | contribs) m (Text replacement - " |p1= |r1= |x1= }}" to " |p1= |r1= |x1= |seealso= }}") |
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{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.86 | |||
|1.86 | |||
|gr1= Priority Queue | |gr1= Priority Queue | ||
| <pre>/* | |descr= <pre>/* | ||
Author: Zozo | Author: Zozo | ||
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Example: | Example: | ||
_myItem = [_priorityQueue_1] call BIS_fnc_PriorityQueue_PopItem; | _myItem = [_priorityQueue_1] call BIS_fnc_PriorityQueue_PopItem; | ||
*/</pre>{{placeholder}}<!-- Remove this after fill-in --> | */</pre>{{Wiki|placeholder}}<!-- Remove this after fill-in --> | ||
|s1= [] call [[BIS_fnc_priorityQueue_GetLowestPriority]] | |s1= [] call [[BIS_fnc_priorityQueue_GetLowestPriority]] | ||
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|x1= | |x1= | ||
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}} | }} |
Latest revision as of 02:13, 13 June 2021
Description
- Description:
/* Author: Zozo Description: Get the highest priority in the queue Parameters: _handle:INT - Queue handle (get it with BIS_fnc_PriorityQueue_Init) Returns: _priority:SCALAR - the priority Syntax: _item:ANY = [_handle] call BIS_fnc_PriorityQueue_GetHighestPriority; Example: _myItem = [_priorityQueue_1] call BIS_fnc_PriorityQueue_PopItem; */
- Execution:
- call
- Groups:
- Priority Queue
Syntax
- Syntax:
- [] call BIS_fnc_priorityQueue_GetLowestPriority
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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