BIN fnc CBRNGearActivate: Difference between revisions
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m (Text replacement - "{{placeholder}}" to "{{Wiki|placeholder}}") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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{{RV|type=function | {{RV|type=function | ||
|game1= arma3 | |game1= arma3 | ||
|version1= 1.94 | |version1= 1.94 | ||
|gr1= Modules - CBRN | |gr1= Modules - CBRN | ||
|gr2 = Broken Functions | |gr2= Broken Functions | ||
|descr= <pre>/* | |descr= <pre>/* | ||
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{{Wiki|placeholder}} {{Feature|arma3contact}} | {{Wiki|placeholder}} {{Feature|arma3contact}} | ||
|s1= <!-- [] call [[BIN_fnc_CBRNGearActivate]] | |s1= <!-- [] call [[BIN_fnc_CBRNGearActivate]] --> | ||
|p1= | |||
|r1= | |||
| | |x1= <!-- <sqf>[] call BIN_fnc_CBRNGearActivate;</sqf> --> | ||
| | |seealso= | ||
}} | }} |
Latest revision as of 13:07, 5 May 2022
Description
- Description:
/* Description: Activates a specific piece of CBRN gear for a character entity. NOTE: Module / function set not robust nor completed - not recommended for usage at this stage! Parameter(s): 0: OBJECT - character entity to activate CBRN gear for 1: STRING - CBRN gear class name to activate Returns: BOOL */
- Execution:
- call
- Groups:
- Modules - CBRNBroken Functions
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
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