BIS fnc destroyer01GetShipPart: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.84
|1.84


|gr1= Destroyer
|gr1= Destroyer


 
|descr= <pre>/*
| <pre>/*
Author: Bravo Zero One development
Author: Bravo Zero One development
- John_Spartan
- John_Spartan
Line 19: Line 17:


Example:
Example:
[_this, 'Land_Destroyer_01_hull_05_F'] call bis_fnc_destroyer01GetShipPart;
[_this, 'Land_Destroyer_01_hull_05_F'] call BIS_fnc_destroyer01GetShipPart;


Requirements:
Requirements:
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0: ship Base/object
0: ship Base/object
1: ship part class name to find
1: ship part class name to find


Returns: object (ship part that matches selected class name)
Returns: object (ship part that matches selected class name)
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|x1=
|x1=


|seealso=
}}
}}
[[Category:{{Name|arma3}}: Functions|{{uc:Destroyer01GetShipPart}}]]

Latest revision as of 18:24, 20 June 2021

Hover & click on the images for description

Description

Description:
/*
	Author: Bravo Zero One development
	- John_Spartan

	Description:
	- This is a helper function to get ship components (objects) by class name from stored array in ships master component's name-space ("BIS_CarrierParts" array).

	Execution:
	- Call from script or config.

		Example:
		[_this, 'Land_Destroyer_01_hull_05_F'] call BIS_fnc_destroyer01GetShipPart;

	Requirements:
	- Ships master object must be present. Ships master object must have initialized the array of sub components.

	Parameter(s):
		_this select 0: mode (Scalar)
		0: ship Base/object
		1: ship part class name to find

	Returns: object (ship part that matches selected class name)
	Result: n/a

*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Destroyer

Syntax

Syntax:
[] call BIS_fnc_destroyer01GetShipPart
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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