moveToFailed: Difference between revisions

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|game1= arma1
|game1= arma1
|version1= 1.00
|game2= arma2
|version2= 1.00
|game3= arma2oa
|version3= 1.50
|game4= tkoh
|version4= 1.00


|version1= 1.00
|game5= arma3
|version5= 0.50


|gr1= Unit Control
|gr1= Unit Control


|descr= Check if latest low level [[moveTo]] command failed.
|descr= Check if latest low level [[moveTo]] command failed.  


|s1= [[moveToFailed]] unit
|s1= [[moveToFailed]] unit
Line 13: Line 24:
|p1= unit: [[Object]]
|p1= unit: [[Object]]


|r1= [[Boolean]]
|r1= [[Boolean]] - NOT IMPLEMENTED, ALWAYS [[false]]


|x1= <code>[[private]] _hasFailed = [[moveToFailed]] _unit;</code>
|x1= <sqf>private _hasFailed = moveToFailed _unit;</sqf>


|seealso= [[moveTo]], [[moveToCompleted]]
|seealso= [[moveTo]] [[moveToCompleted]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 13:26, 19 October 2024

Hover & click on the images for description

Description

Description:
Check if latest low level moveTo command failed.
Groups:
Unit Control

Syntax

Syntax:
moveToFailed unit
Parameters:
unit: Object
Return Value:
Boolean - NOT IMPLEMENTED, ALWAYS false

Examples

Example 1:
private _hasFailed = moveToFailed _unit;

Additional Information

See also:
moveTo moveToCompleted

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note