synchronizeObjectsAdd: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|eff= global
|eff= global
|arg= global
|arg= global


|gr1= Object Manipulation
|gr1= Object Manipulation


| Add given objects to the unit's list of synchronized objects.
|descr= Add given objects to the unit's list of synchronized objects.


| unit '''synchronizeObjectsAdd''' objects
|s1= unit [[synchronizeObjectsAdd]] objects


|p1= unit: [[Object]]
|p1= unit: [[Object]]


|p2= objects: [[Array]] - An array of objects
|p2= objects: [[Array]] - array of objects


| Nothing
|r1= [[Nothing]]


|x1= <code>_acm = _groupLogic [[createUnit]] ["AmbientCombatManager", [[position]] [[player]],[],0,"NONE"];
|x1= <sqf>
_acm [[synchronizeObjectsAdd]] [<nowiki/>[[player]]<nowiki>]</nowiki>;</code>
_acm = _groupLogic createUnit ["AmbientCombatManager", position player, [], 0, "NONE"];
_acm synchronizeObjectsAdd [player];
</sqf>


|[[synchronizeObjectsRemove]]
|seealso= [[synchronizeObjectsRemove]]
}}
}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]

Latest revision as of 15:26, 13 May 2022

Hover & click on the images for description

Description

Description:
Add given objects to the unit's list of synchronized objects.
Groups:
Object Manipulation

Syntax

Syntax:
unit synchronizeObjectsAdd objects
Parameters:
unit: Object
objects: Array - array of objects
Return Value:
Nothing

Examples

Example 1:
_acm = _groupLogic createUnit ["AmbientCombatManager", position player, [], 0, "NONE"]; _acm synchronizeObjectsAdd [player];

Additional Information

See also:
synchronizeObjectsRemove

Notes

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