addEditorObject: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| *((\[\[.*\]\],? ?)+) * \}\}" to "|seealso= $1 }}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{Feature *\| *Informative *\| ([^↵]+) *\}\}" to "{{Feature|informative|$1}}") |
||
(13 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| arma2 | |game1= arma2 | ||
|version1= 1.00 | |||
|1.00 | |game2= arma2oa | ||
|version2= 1.50 | |||
|game3= tkoh | |||
|version3= 1.00 | |||
|game4= arma3 | |||
|version4= 0.50 | |||
|gr1= Game 2 Editor | |gr1= Game 2 Editor | ||
| Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional. | |descr= Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional. | ||
{{Feature | | {{Feature|informative|Some Old Editor Command}} | ||
| map | |s1= map [[addEditorObject]] [type,[name1,value1,...],subtype class] | ||
|p1= map: [[Control]] | |p1= map: [[Control]] | ||
|p2= [type,[name1,value1,...],subtype class]: [[Array]] | |p2= [type,[name1,value1,...],subtype class]: [[Array]] | ||
| [[String]] | |r1= [[String]] | ||
|x1= - | |x1= - | ||
Line 22: | Line 30: | ||
|seealso= [[Game 2 Editor]] | |seealso= [[Game 2 Editor]] | ||
}} | }} | ||
Latest revision as of 18:11, 15 March 2024
Description
- Description:
- Add an object to the editor and assign arguments. Create script is,called with _new equal to true. Returns the ID of the new EditorObject.,Subtype class is optional.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map addEditorObject [type,[name1,value1,...],subtype class]
- Parameters:
- map: Control
- [type,[name1,value1,...],subtype class]: Array
- Return Value:
- String
Examples
- Example 1:
- -
Additional Information
- See also:
- Game 2 Editor
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note