BIS fnc absSpeed: Difference between revisions

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m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ")
m (Text replacement - "(\|[pr][0-9]+ *= *[^-\r\n]+) *- *V([a-z])" to "$1 - v$2")
 
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{{RV|type=function
{{RV|type=function


| arma2
|game1= arma2
|version1= 1.00


|1.00
|game2= arma2oa
|version2= 1.50
 
|game3= tkoh
|version3= 1.00
 
|game4= arma3
|version4= 0.50


|gr1= Object Manipulation
|gr1= Object Manipulation


| Returns absolute [[speed]] of a vehicle in kilometers per hour (km/h)
|descr= Returns absolute [[speed]] of a vehicle in kilometers per hour (km/h)


|[[Object]] call [[BIS_fnc_absSpeed]];
|s1= [[Object]] call [[BIS_fnc_absSpeed]]


|p1= [[Object]] - Vehicle
|p1= [[Object]] - vehicle


|[[Number]]
|r1= [[Number]]


|x1= <code>[[if]] ((([[vehicle]] [[player]]) [[call]] [[BIS_fnc_absSpeed]]) > 150) [[then]]
|x1= <sqf>if (((vehicle player) call BIS_fnc_absSpeed) > 150) then
{
{
   [[hint]] "There goes my driver's license :(";
   hint "There goes my driver's license :(";
};</code>
};</sqf>


|x2= <code>_kmh = ([[vehicle]] [[player]]) [[call]] [[BIS_fnc_absSpeed]];
|x2= <sqf>private _kmh = (vehicle player) call BIS_fnc_absSpeed;
_miles = _kmh / 1.609344;</code>
_miles = _kmh / 1.609344;</sqf>


|seealso= [[speed]]
|seealso= [[speed]]
}}
}}
[[Category:{{Name|arma2}}: Functions|{{uc:absSpeed}}]]
[[Category:{{Name|arma2oa}}: Functions|{{uc:absSpeed}}]]
[[Category:{{Name|tkoh}}: Functions|{{uc:absSpeed}}]]
[[Category:{{Name|arma3}}: Functions|{{uc:absSpeed}}]]

Latest revision as of 14:46, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns absolute speed of a vehicle in kilometers per hour (km/h)
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
Object call BIS_fnc_absSpeed
Parameters:
Object - vehicle
Return Value:
Number

Examples

Example 1:
if (((vehicle player) call BIS_fnc_absSpeed) > 150) then { hint "There goes my driver's license :("; };
Example 2:
private _kmh = (vehicle player) call BIS_fnc_absSpeed; _miles = _kmh / 1.609344;

Additional Information

See also:
speed

Notes

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