BIS fnc reviveOnStateJIP: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\|gr([0-9]+) = " to "|gr$1= ") |
Lou Montana (talk | contribs) m (Text replacement - " |p1= |r1= |x1= }}" to " |p1= |r1= |x1= |seealso= }}") |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| arma3 | |game1= arma3 | ||
|version1= 1.42 | |||
|1.42 | |||
|gr1= Revive | |gr1= Revive | ||
| <pre>/* | |descr= <pre>/* | ||
Author: Jiri Wainar | Author: Jiri Wainar | ||
Line 17: | Line 16: | ||
_this select 1: SCALAR - State. | _this select 1: SCALAR - State. | ||
_this select 2: OBJECT - Unit to set the status for. | _this select 2: OBJECT - Unit to set the status for. | ||
Returns: | Returns: | ||
Line 36: | Line 34: | ||
|x1= | |x1= | ||
|seealso= | |||
}} | }} | ||
Latest revision as of 02:22, 13 June 2021
Description
- Description:
/* Author: Jiri Wainar Description: Used to execute state specific code localy on client that is JIPping. Parameters: _this select 0: STRING - Variable that carries the state value over the network, defined by macro VAR_TRANSFER_STATE. _this select 1: SCALAR - State. _this select 2: OBJECT - Unit to set the status for. Returns: True if successful, false if not. States: #define STATE_RESPAWNED 0 #define STATE_REVIVED 1 #define STATE_INCAPACITATED 2 #define STATE_DEAD 3 */
- Execution:
- call
- Groups:
- Revive
Syntax
- Syntax:
- [] call BIS_fnc_reviveOnStateJIP
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note