BIS fnc curatorObjectPlaced: Difference between revisions

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m (Text replacement - "{{RV|type=function | arma3 |1.16 |gr1= Curator | " to "{{RV|type=function |game1= arma3 |version1= 1.16 |gr1= Curator |descr= ")
m (Text replacement - ">\[ +(.*) *\] +(call|spawn)" to ">[$1] $2")
 
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|game1= arma3
|game1= arma3
|version1= 1.16
|version1= 1.16


Line 9: Line 8:
|descr= Code executed when curator object is placed.
|descr= Code executed when curator object is placed.


| [module,object] call [[BIS_fnc_curatorObjectPlaced]]
|s1= [module,object] call [[BIS_fnc_curatorObjectPlaced]]


|p1= module: [[Object]] - [[Arma 3: Curator]] module
|p1= module: [[Object]] - [[Arma 3: Curator]] module


|p2= object: [[Object]] - Object which was edited
|p2= object: [[Object]] - object which was edited


| [[Boolean]]
|r1= [[Boolean]]


|x1= <code>[ curatorModule, [[player]] ] [[call]] [[BIS_fnc_curatorObjectPlaced]];</code>
|x1= <sqf>[curatorModule, player] call BIS_fnc_curatorObjectPlaced;</sqf>


|seealso= [[Arma 3: Curator]]
|seealso= [[Arma 3: Curator]]
}}
}}

Latest revision as of 17:27, 8 November 2023

Hover & click on the images for description

Description

Description:
Code executed when curator object is placed.
Execution:
call
Groups:
Curator

Syntax

Syntax:
[module,object] call BIS_fnc_curatorObjectPlaced
Parameters:
module: Object - Arma 3: Curator module
object: Object - object which was edited
Return Value:
Boolean

Examples

Example 1:
[curatorModule, player] call BIS_fnc_curatorObjectPlaced;

Additional Information

See also:
Arma 3: Curator

Notes

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