BIS fnc loadVehicle: Difference between revisions

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{{RV|type=function
{{RV|type=function


| arma3
|game1= arma3
 
|version1= 1.00
|1.00


|gr1= Vehicles
|gr1= Vehicles


| Load vehicle look saved with [[BIS_fnc_saveVehicle]].
|descr= Load vehicle appearance saved with [[BIS_fnc_saveVehicle]].


| [object,target] call [[BIS_fnc_loadVehicle]]
|s1= [object,target] call [[BIS_fnc_loadVehicle]]


|p1= object: [[Object]] - Vehicle
|p1= object: [[Object]] - vehicle


|p2= target: [[Array]] - in format:
|p2= target: [[Array]] - in format:
*0: [[Namespace]], [[Group]] or [[Object]] - Where the save will be saved
*0: [[Namespace]], [[Group]] or [[Object]] - location of the previously saved appearance
*1: [[String]] - Name of the save
*1: [[String]] - name of the saved appearance


\|r1= [[Boolean]]
|r1= [[Boolean]]


\|x1= <code>[BIS_tank, [<nowiki/>[[missionNamespace]], "BIS_someTankSave"] ] [[call]] [[BIS_fnc_loadVehicle]];</code>
|x1= <sqf>[BIS_tank, [missionNamespace, "BIS_someTankSave"]] call BIS_fnc_loadVehicle;</sqf>


|seealso= [[BIS_fnc_saveVehicle]]
|seealso= [[BIS_fnc_saveVehicle]] [[BIS_fnc_initVehicle]] [[Arma 3: Vehicle Customisation]]
}}
}}

Latest revision as of 07:51, 29 April 2024

Hover & click on the images for description

Description

Description:
Load vehicle appearance saved with BIS_fnc_saveVehicle.
Execution:
call
Groups:
Vehicles

Syntax

Syntax:
[object,target] call BIS_fnc_loadVehicle
Parameters:
object: Object - vehicle
target: Array - in format:
Return Value:
Boolean

Examples

Example 1:
[BIS_tank, [missionNamespace, "BIS_someTankSave"]] call BIS_fnc_loadVehicle;

Additional Information

See also:
BIS_fnc_saveVehicle BIS_fnc_initVehicle Arma 3: Vehicle Customisation

Notes

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