move: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - " " to " ") |
Lou Montana (talk | contribs) m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>") |
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|p1= group: [[Object]] or [[Group]] | |p1= group: [[Object]] or [[Group]] | ||
|p2= position: [[Position2D]] or [[PositionATL]] | |p2= position: [[Position#Introduction|Position2D]] or [[Position#PositionATL|PositionATL]] | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>_groupOne move position player;</sqf> | ||
|seealso= [[doMove]] | |seealso= [[doMove]] [[commandMove]] [[addWaypoint]] | ||
}} | }} | ||
Latest revision as of 10:23, 13 May 2022
Description
- Description:
- Let group move to given position. Active waypoints will be ignored when command is used.
- Groups:
- Unit Control
Syntax
- Syntax:
- group move position
- Parameters:
- group: Object or Group
- position: Position2D or PositionATL
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- doMove commandMove addWaypoint
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Unit Control
- Scripting Commands: Global Effect