BIS fnc saveGame: Difference between revisions
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{{RV|type=function | {{RV|type=function | ||
| tkoh | |game1= tkoh | ||
|version1= 1.00 | |||
| | |game2= arma3 | ||
|version2= 0.50 | |||
|gr1= Missions | |gr1= Missions | ||
| Evaluates the current battlefield situation and saves the game when appropriate. | |descr= Evaluates the current battlefield situation and saves the game when appropriate. | ||
| [objects] call [[BIS_fnc_saveGame]] | |s1= [objects] call [[BIS_fnc_saveGame]] | ||
|p1= objects: [[Array]] - | |p1= objects: [[Array]] - units to check | ||
|r1=[[Boolean]] - [[true]] if saved | |r1= [[Boolean]] - [[true]] if saved | ||
|x1= < | |x1= <sqf>[unit_1, unit_2] call BIS_fnc_saveGame;</sqf> | ||
|seealso= [[saveGame]] | |seealso= [[saveGame]] [[loadGame]] | ||
}} | }} | ||
Latest revision as of 15:52, 8 November 2023
Description
- Description:
- Evaluates the current battlefield situation and saves the game when appropriate.
- Execution:
- call
- Groups:
- Missions
Syntax
- Syntax:
- [objects] call BIS_fnc_saveGame
- Parameters:
- objects: Array - units to check
- Return Value:
- Boolean - true if saved
Examples
- Example 1:
Additional Information
Notes
-
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