checkAIFeature: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma2
|game1= arma2
|1.05
|version1= 1.05


|game2= arma2oa
|game2= arma2oa
Line 13: Line 13:
|version4= 0.50
|version4= 0.50


|gr1= Object Manipulation
|gr1= AI Behaviour


| Checks if the given AI feature is currently enabled. Feature may be one of:
|descr= Checks if the given AI feature is currently enabled.
* <tt>"AwareFormationSoft"</tt>
* <tt>"CombatFormationSoft"</tt>
* [[disableAI]]/[[enableAI]] AI skill {{Since|arma3|1.95.145843|y}}


| '''checkAIFeature''' feature
|s1= [[checkAIFeature]] feature


|p1= feature: [[String]] (see description)
|p1= feature: [[String]] - can be one of:
* {{hl|"AwareFormationSoft"}}
* {{hl|"CombatFormationSoft"}}
* AI skill - see {{Link|disableAI#Syntax 1}} (since {{arma3}} v1.96)


| [[Boolean]] - [[true]] if is enabled
|r1= [[Boolean]] - [[true]] if is enabled


|s2= unit '''checkAIFeature''' feature {{Since|arma3|1.95.145843|y}}
|s2= unit [[checkAIFeature]] feature
 
|s2since= arma3 1.96


|p21= unit: [[Object]] - unit to test AI feature for
|p21= unit: [[Object]] - unit to test AI feature for
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|r2=[[Boolean]] - [[true]] if is enabled
|r2=[[Boolean]] - [[true]] if is enabled


|x1 = <code>_featureUsed = [[checkAIFeature]] "AwareFormationSoft";</code>
|x1= <sqf>_featureUsed = checkAIFeature "AwareFormationSoft";</sqf>


|x2 = <code>_autotargetOn = bob [[checkAIFeature]] "AUTOTARGET";</code>
|x2= <sqf>_autotargetOn = bob checkAIFeature "AUTOTARGET";</sqf>


|seealso= [[enableAIFeature]], [[enableAI]], [[disableAI]]
|seealso= [[enableAIFeature]] [[enableAI]] [[getUnitState]] [[disableAI]]
}}
}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 13:51, 22 October 2024

Hover & click on the images for description

Description

Description:
Checks if the given AI feature is currently enabled.
Groups:
AI Behaviour

Syntax

Syntax:
checkAIFeature feature
Parameters:
feature: String - can be one of:
Return Value:
Boolean - true if is enabled

Alternative Syntax

Syntax:
unit checkAIFeature feature
Parameters:
unit: Object - unit to test AI feature for
feature: String - disableAI / enableAI feature
Return Value:
Boolean - true if is enabled

Examples

Example 1:
_featureUsed = checkAIFeature "AwareFormationSoft";
Example 2:
_autotargetOn = bob checkAIFeature "AUTOTARGET";

Additional Information

See also:
enableAIFeature enableAI getUnitState disableAI

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note