setVehicleId: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| ofpe | 1.00 |game2= arma1 |version2= 1.00 |game3= arma2 |version3= 1.00 |game4= arma2oa |version4= 1.50 |game5= tkoh |version5= 1.00 |game6= arma3 |version6= 0.50 |$1") |
Lou Montana (talk | contribs) m (Text replacement - "{{Feature | Warning | " to "{{Feature|warning|") |
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{{RV|type=command | {{RV|type=command | ||
| ofpe | |game1= ofpe | ||
| 1.00 | |version1= 1.00 | ||
|game2= arma1 | |game2= arma1 | ||
Line 23: | Line 23: | ||
|gr2= Broken Commands | |gr2= Broken Commands | ||
| Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints. | |descr= Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints. | ||
{{Feature | | {{Feature|warning|This command is '''not''' to be used.}} | ||
| vehicleName | |s1= vehicleName [[setVehicleId]] id | ||
|p1= vehicleName: [[Object]] | |p1= vehicleName: [[Object]] | ||
Line 33: | Line 33: | ||
|p2= id: [[Number]] | |p2= id: [[Number]] | ||
|r1=[[Nothing]] | |r1= [[Nothing]] | ||
|x1= < | |x1= <sqf>player setVehicleId 1;</sqf> | ||
|seealso= [[setVehicleVarName]] | |seealso= [[setVehicleVarName]] | ||
}} | }} | ||
Latest revision as of 21:46, 16 May 2024
Description
- Description:
- Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints.
- Groups:
- Object ManipulationBroken Commands
Syntax
- Syntax:
- vehicleName setVehicleId id
- Parameters:
- vehicleName: Object
- id: Number
- Return Value:
- Nothing
Examples
- Example 1:
Additional Information
- See also:
- setVehicleVarName
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Object Manipulation
- Command Group: Broken Commands