lightDetachObject: Difference between revisions
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Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| ofpe | |game1= ofpe | ||
| 1.00 | |version1= 1.00 | ||
|game2= arma1 | |game2= arma1 | ||
Line 21: | Line 21: | ||
|gr1= Lights | |gr1= Lights | ||
| Detach light from object. | |descr= Detach light from object. | ||
| [[lightDetachObject]] light | |s1= [[lightDetachObject]] light | ||
|p1= light: [[Object]] | |p1= light: [[Object]] | ||
Line 29: | Line 29: | ||
|r1= [[Nothing]] | |r1= [[Nothing]] | ||
|x1=< | |x1= <sqf>lightDetachObject _light;</sqf> | ||
|seealso= [[setLightAmbient]] | |seealso= [[setLightAmbient]] [[setLightBrightness]] [[lightAttachObject]] [[setLightColor]] [[setLightIntensity]] [[setLightAttenuation]] [[setLightUseFlare]] [[setLightFlareSize]] [[setLightFlareMaxDistance]] [[setLightDayLight]] | ||
}} | }} | ||
Latest revision as of 13:16, 5 May 2022
Description
- Description:
- Detach light from object.
- Groups:
- Lights
Syntax
- Syntax:
- lightDetachObject light
- Parameters:
- light: Object
- Return Value:
- Nothing
Examples
- Example 1:
- lightDetachObject _light;
Additional Information
- See also:
- setLightAmbient setLightBrightness lightAttachObject setLightColor setLightIntensity setLightAttenuation setLightUseFlare setLightFlareSize setLightFlareMaxDistance setLightDayLight
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Elite version 1.00
- Operation Flashpoint: Elite: New Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Lights