ctrlMapAnimDone: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "\| arma1 \|1.00 \|([^g]|g[^a])" to "| arma1 |1.00 |game2= arma2 |version2= 1.00 |game3= arma2oa |version3= 1.50 |game4= tkoh |version4= 1.00 |game5= arma3 |version5= 0.50 |$1") |
BrettMayson (talk | contribs) mNo edit summary |
||
(16 intermediate revisions by one other user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=command | {{RV|type=command | ||
| arma1 | |game1= arma1 | ||
|1.00 | |version1= 1.00 | ||
|game2= arma2 | |game2= arma2 | ||
Line 22: | Line 22: | ||
|gr1= GUI Control - Map | |gr1= GUI Control - Map | ||
| Checks whether the map animation has finished. | |descr= Checks whether the map animation has finished. | ||
| | |s1= [[ctrlMapAnimDone]] controlName | ||
|p1= controlName: [[Control]] | |p1= controlName: [[Control]] | ||
| | |r1= [[Boolean]] | ||
| | |x1= <sqf>_isDone = ctrlMapAnimDone _ctrlMap;</sqf> | ||
| [[mapAnimAdd]] | |seealso= [[mapAnimAdd]] [[mapAnimClear]] [[mapAnimCommit]] [[mapAnimDone]] [[ctrlMapAnimAdd]] [[ctrlMapAnimClear]] [[ctrlMapAnimCommit]] | ||
}} | }} | ||
Latest revision as of 06:10, 27 November 2023
Description
- Description:
- Checks whether the map animation has finished.
- Groups:
- GUI Control - Map
Syntax
- Syntax:
- ctrlMapAnimDone controlName
- Parameters:
- controlName: Control
- Return Value:
- Boolean
Examples
- Example 1:
Additional Information
- See also:
- mapAnimAdd mapAnimClear mapAnimCommit mapAnimDone ctrlMapAnimAdd ctrlMapAnimClear ctrlMapAnimCommit
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: GUI Control - Map
- Scripting Commands: Local Effect