BIN fnc CBRNCharacterAdd: Difference between revisions

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m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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{{RV|type=function
{{RV|type=function
 
|game1= arma3
|game1= arma3  
 
|version1= 1.94
|version1= 1.94
|gr1= Modules - CBRN  
|gr1= Modules - CBRN  


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{{Wiki|placeholder}} {{Feature|arma3contact}}  
{{Wiki|placeholder}} {{Feature|arma3contact}}  


|s1= <!-- [] call [[BIN_fnc_CBRNCharacterAdd]]; -->  
|s1= <!-- [] call [[BIN_fnc_CBRNCharacterAdd]] -->


|p1=
|p1=
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|r1=
|r1=


|x1=
|x1= <!-- <sqf>[] call BIN_fnc_CBRNCharacterAdd;</sqf> -->
 
|seealso=
}}
}}

Latest revision as of 13:06, 5 May 2022

Hover & click on the images for description

Description

Description:
/*

	Description:
	Enables CBRN systems on a specific character entity.
	NOTE: Module / function set not robust nor completed - not recommended for usage at this stage!

	Parameter(s):
		0: OBJECT - character entity to enable CBRN systems on

	Returns:
	BOOL
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Modules - CBRNBroken Functions

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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