BIS fnc drawCuratorLocations: Difference between revisions

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m (Text replacement - " \|s1= <!-- ([^ ]+); --> \}\}" to " |s1= <!-- $1 --> |r1= |x1= <!-- <code>$1;</code> --> |seealso= }} ")
m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>")
 
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|game1= arma3
|game1= arma3
|version1= 1.16
|version1= 1.16


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|r1=
|r1=


|x1= <!-- <code>[] call [[BIS_fnc_drawCuratorLocations]];</code> -->
|x1= <!-- <sqf>[] call BIS_fnc_drawCuratorLocations;</sqf> -->


|seealso=
|seealso=
}}
}}

Latest revision as of 13:07, 5 May 2022

Hover & click on the images for description

Description

Description:
/*

	Description:
	Label every vilage, town and city in curator interface

	Parameter(s):
		0: OBJECT - curator module

	Returns:
	BOOL
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
Execution:
call
Groups:
Curator

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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