BIS fnc localize: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "</dd> </dl>" to "</dd> </dl>")
m (Some wiki formatting)
 
(One intermediate revision by the same user not shown)
Line 2: Line 2:


|game1= arma3
|game1= arma3
|version1= 1.00
|version1= 1.00


Line 15: Line 14:
|r1= [[String]] - the localized text behind the key or the key itself (if not localized).
|r1= [[String]] - the localized text behind the key or the key itself (if not localized).


|x1= <code>{{cc|assuming the [[Stringtable.xml|stringtable]] contains a key "STR_someString" with the value "Hello world"}}
|x1= <sqf>
"STR_someString" [[call]] [[BIS_fnc_localize]]; {{cc|returns "Hello world"}}
// assuming the stringtable contains a key "STR_someString" with the value "Hello world"
"STR_someString" call BIS_fnc_localize; // returns "Hello world"


{{cc|assuming the [[Stringtable.xml|stringtable]] does not contain a key "STR_anotherString"}}
// assuming the stringtable does not contain a key "STR_anotherString"
"STR_anotherString" [[call]] [[BIS_fnc_localize]]; {{cc|returns "STR_anotherString"}}</code>
"STR_anotherString" call BIS_fnc_localize; // returns "STR_anotherString"
</sqf>


|seealso= [[isLocalized]], [[localize]], [[Stringtable.xml]]
|seealso= [[isLocalized]] [[localize]] [[Stringtable.xml]]
}}
}}


<dl class="command_description">
{{Note
 
|user= Vincent H.
<dt></dt>
|timestamp= 20171229000300
<dd class="notedate">Posted on December 29, 2017 - 00:03 (UTC)</dd>
|text= Unfortunately [[localize]] does not exactly do the same as [[BIS_fnc_localize]].<br>
<dt class="note">[[User:Vincent H.|Vincent H.]]</dt>
<dd class="note">
Unfortunately [[localize]] does not exactly do the same as [[BIS_fnc_localize]].<br>
[[BIS_fnc_localize]] also checks if it the input string [[isLocalized]] while [[localize]] will return an empty string if the input parameter is not localized.
[[BIS_fnc_localize]] also checks if it the input string [[isLocalized]] while [[localize]] will return an empty string if the input parameter is not localized.
</dd>
}}
 
</dl>

Latest revision as of 20:33, 18 April 2022

Hover & click on the images for description

Description

Description:
Checks if passed string is localization key and if so, return the localized text. Else, returns the passed string itself.
Execution:
call
Groups:
Strings

Syntax

Syntax:
localizationString call BIS_fnc_localize
Parameters:
localizationString: String
Return Value:
String - the localized text behind the key or the key itself (if not localized).

Examples

Example 1:
// assuming the stringtable contains a key "STR_someString" with the value "Hello world" "STR_someString" call BIS_fnc_localize; // returns "Hello world" // assuming the stringtable does not contain a key "STR_anotherString" "STR_anotherString" call BIS_fnc_localize; // returns "STR_anotherString"

Additional Information

See also:
isLocalized localize Stringtable.xml

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Vincent H. - c
Posted on Dec 29, 2017 - 00:03 (UTC)
Unfortunately localize does not exactly do the same as BIS_fnc_localize.
BIS_fnc_localize also checks if it the input string isLocalized while localize will return an empty string if the input parameter is not localized.