BIS fnc wpSlingLoadAttach: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " | TKOH|1.00|gr1=" to " | tkoh |1.00 |game2= arma3 |version2= 0.50 |gr1=") |
Lou Montana (talk | contribs) m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *T([a-z ])" to "$1 - t$2") |
||
(4 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
{{RV|type=function | {{RV|type=function | ||
| | |game1= tkoh | ||
| | |version1= 1.00 | ||
|gr1= Waypoints| ATTACH SLINGLOAD [[Custom_Waypoints|custom waypoint]]. | |gr1= Waypoints | ||
|descr= ATTACH SLINGLOAD [[Custom_Waypoints|custom waypoint]]. | |||
Load an object to rope. | Load an object to rope. | ||
| | |exec= spawn | ||
|s1= [[Custom Waypoints#Function|Custom Waypoint arguments]]: [posLimit, failCode, weight] | |||
|p1= posLimit: [[Number]] or [[Boolean]] - time in seconds it takes to attach the cargo. When [[true]], cargo is attached immediately (default: -1) | |||
|p2= failCode: [[Code]] - code executed if rope is cut by accident (e.g. collision with another object) (default: {}) | |||
|p3= weight: [[Number]] - cargo weight (default: model weight) | |||
|r1= [[Nothing]] | |||
|x1= <sqf>[player, dude, 50, 10, { hintC "You lost the cargo!" }, 1000] spawn BIS_fnc_wpSlingLoadAttach;</sqf> | |||
| | |x2= <sqf>[player, dude, 0, true] spawn BIS_fnc_wpSlingLoadAttach; // attaches the cargo immediately</sqf> | ||
|seealso= | |||
}} |
Latest revision as of 15:51, 8 November 2023
Description
- Description:
- ATTACH SLINGLOAD custom waypoint. Load an object to rope.
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- Custom Waypoint arguments: [posLimit, failCode, weight]
- Parameters:
- posLimit: Number or Boolean - time in seconds it takes to attach the cargo. When true, cargo is attached immediately (default: -1)
- failCode: Code - code executed if rope is cut by accident (e.g. collision with another object) (default: {})
- weight: Number - cargo weight (default: model weight)
- Return Value:
- Nothing
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note