attackEnabled: Difference between revisions

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{{RV|type=command
{{RV|type=command


| ofpe
|game1= ofpe
| 1.00
|version1= 1.00


|game2= arma1
|game2= arma1
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|descr= Return whether a group's leader can issue attack commands to soldiers under his command.
|descr= Return whether a group's leader can issue attack commands to soldiers under his command.


|s1= '''attackEnabled''' name
|s1= [[attackEnabled]] name


|p1= name: [[Object]] or [[Group]]
|p1= name: [[Object]] or [[Group]]


|r1=[[Boolean]]
|r1= [[Boolean]]


|x1= <code>if (not '''attackEnabled''' _soldier) then {_soldier [[setCombatMode]] "Careless"}</code>
|x1= <sqf>if (not attackEnabled _soldier) then { _soldier setCombatMode "Careless" };</sqf>


|seealso= [[enableAttack]]
|seealso= [[enableAttack]]
}}
}}
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 16:07, 13 May 2022

Hover & click on the images for description

Description

Description:
Return whether a group's leader can issue attack commands to soldiers under his command.
Groups:
GroupsUnit Control

Syntax

Syntax:
attackEnabled name
Parameters:
name: Object or Group
Return Value:
Boolean

Examples

Example 1:
if (not attackEnabled _soldier) then { _soldier setCombatMode "Careless" };

Additional Information

See also:
enableAttack

Notes

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