setVehicleId: Difference between revisions

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m (Text replacement - "\| *(arg|eff|mp|serverExec|gr[0-9]) *= *(.*) * *\|([^=0-9]{12})" to "|$1=$2 |descr=$3")
m (Text replacement - "{{Feature | Warning | " to "{{Feature|warning|")
 
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{{RV|type=command
{{RV|type=command


| ofpe
|game1= ofpe
| 1.00
|version1= 1.00


|game2= arma1
|game2= arma1
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|descr= Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints.
|descr= Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints.


{{Feature | Warning | This command is '''not''' to be used.}}
{{Feature|warning|This command is '''not''' to be used.}}


|s1= vehicleName '''setVehicleId''' id
|s1= vehicleName [[setVehicleId]] id


|p1= vehicleName: [[Object]]
|p1= vehicleName: [[Object]]
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|p2= id: [[Number]]
|p2= id: [[Number]]


|r1=[[Nothing]]
|r1= [[Nothing]]


|x1= <code>[[player]] [[setVehicleId]] 1</code>
|x1= <sqf>player setVehicleId 1;</sqf>


|seealso= [[setVehicleVarName]]
|seealso= [[setVehicleVarName]]
}}
}}
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 21:46, 16 May 2024

Hover & click on the images for description

Description

Description:
Sets ID to vehicle. By this ID vehicle is referenced by triggers and waypoints.
This command is not to be used.
Groups:
Object ManipulationBroken Commands

Syntax

Syntax:
vehicleName setVehicleId id
Parameters:
vehicleName: Object
id: Number
Return Value:
Nothing

Examples

Example 1:
player setVehicleId 1;

Additional Information

See also:
setVehicleVarName

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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