BIS fnc initRespawnBackpack: Difference between revisions
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ") |
Lou Montana (talk | contribs) m (Text replacement - "\|seealso= ([^ ]+)(\]\]|\}\}), *(\[\[|\{\{)" to "|seealso= $1$2 $3") |
||
(One intermediate revision by the same user not shown) | |||
Line 10: | Line 10: | ||
When backpack object has 'respawnNearbyPlayers' attribute set to 1, nearby player will receive the respawn as well. | When backpack object has 'respawnNearbyPlayers' attribute set to 1, nearby player will receive the respawn as well. | ||
|s1= | |s1= call [[BIS_fnc_initRespawnBackpack]] | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
Line 16: | Line 16: | ||
|x1= [[call]] [[BIS_fnc_initRespawnBackpack]]; | |x1= [[call]] [[BIS_fnc_initRespawnBackpack]]; | ||
|seealso= [[Arma 3: Respawn]] | |seealso= [[Arma 3: Respawn]] [[:Category:Function Group: Respawn]] | ||
}} | }} |
Latest revision as of 12:53, 1 July 2022
Description
- Description:
- Init respawn backpack. Whover "assembles" it will receive a new respawn position. When backpack object has 'respawnNearbyPlayers' attribute set to 1, nearby player will receive the respawn as well.
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- call BIS_fnc_initRespawnBackpack
- Return Value:
- Boolean
Examples
- Example 1:
- call BIS_fnc_initRespawnBackpack;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note