BIS fnc initVirtualUnit: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "| arma3 |1.00 " to "|game1= arma3 |version1= 1.00 ")
m (Text replacement - "(\|[pr][0-9]+ *= *[^-\r\n]+) *- *O([a-z])" to "$1 - o$2")
 
(2 intermediate revisions by the same user not shown)
Line 8: Line 8:
|descr= Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.
|descr= Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.


|s1=[object] call [[BIS_fnc_initVirtualUnit]]
|s1= [object] call [[BIS_fnc_initVirtualUnit]]


|p1= object: [[Object]] - Object to be turned into virtual unit
|p1= object: [[Object]] - object to be turned into virtual unit


|r1= [[Boolean]]
|r1= [[Boolean]]


|x1= <code>someObject [[call]] [[BIS_fnc_initVirtualUnit]];</code>
|x1= <sqf>someObject call BIS_fnc_initVirtualUnit;</sqf>


|seealso= [[BIS_fnc_isUnitVirtual]]
|seealso= [[BIS_fnc_isUnitVirtual]]
}}
}}

Latest revision as of 14:42, 8 November 2023

Hover & click on the images for description

Description

Description:
Initialize virtual unit. Disable it, turn the camera upwards and save its correct side.
Execution:
call
Groups:
Object Manipulation

Syntax

Syntax:
[object] call BIS_fnc_initVirtualUnit
Parameters:
object: Object - object to be turned into virtual unit
Return Value:
Boolean

Examples

Example 1:
someObject call BIS_fnc_initVirtualUnit;

Additional Information

See also:
BIS_fnc_isUnitVirtual

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note