BIS fnc getRespawnInventories: Difference between revisions
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|descr= Return respawn inventories available for the given target. | |descr= Return respawn inventories available for the given target. | ||
|s1=[target, showDisabled, returnAllInfo] call [[BIS_fnc_getRespawnInventories]] | |s1= [target, showDisabled, returnAllInfo] call [[BIS_fnc_getRespawnInventories]] | ||
|p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] | |p1= target: [[Namespace]], [[Side]], [[Group]] or [[Object]] | ||
Line 16: | Line 16: | ||
|p3= returnAllInfo: [[Boolean]] - (Optional, default [[false]]) [[true]] to return namespace, inventory and role limits (used in the new respawn screen), [[false]] to return only inventories | |p3= returnAllInfo: [[Boolean]] - (Optional, default [[false]]) [[true]] to return namespace, inventory and role limits (used in the new respawn screen), [[false]] to return only inventories | ||
|r1=[[Array]] of [[String]] | |r1= [[Array]] of [[String]] | ||
|x1= < | |x1= <sqf>private _respawnInfo = [player] call BIS_fnc_getRespawnInventories;</sqf> | ||
|x2= < | |x2= <sqf>private _respawnInfo = [west, true, false] call BIS_fnc_getRespawnInventories;</sqf> | ||
|seealso= [[Arma 3: Respawn]] | |seealso= [[Arma 3: Respawn]] [[BIS_fnc_addRespawnInventory]] [[BIS_fnc_removeRespawnInventory]] [[BIS_fnc_setRespawnInventory]] [[BIS_fnc_getRespawnMarkers]] [[BIS_fnc_getRespawnPositions]] | ||
}} | }} |
Latest revision as of 17:00, 13 July 2022
Description
- Description:
- Return respawn inventories available for the given target.
- Execution:
- call
- Groups:
- Respawn
Syntax
- Syntax:
- [target, showDisabled, returnAllInfo] call BIS_fnc_getRespawnInventories
- Parameters:
- target: Namespace, Side, Group or Object
- showDisabled: Boolean - (Optional, default false) true to show even inventories disabled by curator
- returnAllInfo: Boolean - (Optional, default false) true to return namespace, inventory and role limits (used in the new respawn screen), false to return only inventories
- Return Value:
- Array of String
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- Arma 3: Respawn BIS_fnc_addRespawnInventory BIS_fnc_removeRespawnInventory BIS_fnc_setRespawnInventory BIS_fnc_getRespawnMarkers BIS_fnc_getRespawnPositions
Notes
-
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